Goblin · Bilgewater Cartel · Hunter · Beast Mastery

Gellix

Character Sheet

Gellix portrait

Identity

  • Full Name: Gellix Scrapshot
  • Family Name: Scrapshot

Appearance

  • Gender: Male
  • Apparent Age: Adult
  • Height: Short
  • Build: Wiry
  • Hair: Black
  • Eyes: Yellow
  • Skin: Green
  • Facial Hair: None

Overview

Gellix Scrapshot is a Bilgewater goblin hunter from Kezan, a Horde-aligned field operator, and the founder of REDLINE CO.. He is an exceptionally capable engineer whose early recklessness comes from confidence in his own skill rather than ignorance of risk. He is fast-talking, sarcastic, and streetwise, with the hard-edged relational morality of a goblin businessman: death may be cheap in the abstract, but harm to his own people, crew, or inner circle is not.

Before the Cataclysm, Kezan remained Gellix’s home even as he spent long stretches on jobs, expeditions, and adventures elsewhere. He would leave for opportunity or recurring Horde-associated work, then return home before the next venture. He was never a long-established Kajaro Trading Company careerist.

By the late pre-Cataclysm years, Gellix had grown tired of personally chasing every short-term opportunity. While back on Kezan, a Kajaro representative recruited him with the promise of steadier, more scalable work. He joined only shortly before the catastrophe and performed well enough to receive the fresh promotion associated with the opening of the goblin exodus. The destruction of Kezan and the flight through the Lost Isles ended that attempted corporate turn almost as soon as it began, before the Bilgewater Cartel entered the Horde.

Mirage Raceway

During the Classic-era racing at Mirage Raceway, Gellix backed the goblin team while Tinks threw himself behind the gnomes. Their rivalry became intense and personal rather than a genial matter of professional competition. They actively dislike one another, though the event that turned ordinary gnome-and-goblin competition into a genuine grievance remains unsettled.

Their paths keep crossing afterward in goblin towns, neutral trade hubs, commercial settlements, and major campaigns. Neither man is hunting the other down; Tinks follows adventure, rogue contacts, engineering, and wider-world trouble, while Gellix follows contracts, commerce, Horde work, and opportunity. To bystanders the recurrence can be amusing. To them it is usually not.

Bael’dun Keep and Frazzlecraz

During the Cataclysm campaign, Gann Stonespire recruited Gellix and the goblin saboteur Weezil Slipshadow to destroy Bael’dun Keep. They infiltrated the fortress and sabotaged its artillery shell. Gellix escaped before the detonation; Weezil did not intend to die, but failed to get clear and was killed in the ruins.

Gann’s movement had broken from formal Horde command, but remained Horde-aligned. Gellix and Weezil were not defectors or coerced technicians: both were ordinary Bilgewater-aligned Horde actors who voluntarily helped him. The attack was therefore genuinely Horde-linked without being an officially ordered Horde or Bilgewater operation. Gellix regarded its success with pride and Weezil’s death with the casual regret he would give a temporary colleague rather than a close friend.

The Bilgewater workers at the nearby Frazzlecraz Motherlode had no part in the sabotage. General Twinbraid found Weezil’s body and correctly concluded that a goblin had been involved, then incorrectly treated the evidence as proof of Bilgewater culpability. Cogblast and Tinks did not consider that mistaken attribution necessary to justify the raid. Frazzlecraz was a legitimate Horde industrial target whose personnel materially supported the enemy war effort; the suspected Bael’dun connection explained why Twinbraid chose it for immediate, overwhelming retaliation. Gellix saw the result as the killing of unrelated people from his own side and held Corvo and Tinks personally responsible.

Corvo believed goblins had exploited a reckless tauren rebellion as disposable cover, supplied the means to turn it into sabotage, and insulated themselves while tauren bore the consequences. Tinks shared that reading, but his own judgment was simpler and more factional: goblins were enemies, the Bael Modan dwarves were Alliance allies and friends, and enemies who killed them invited reprisal. Neither gnome later treats the attack on Frazzlecraz as shameful. Nor does Gellix repent for helping Gann. They understand retaliation as part of war and condemn the other side’s conduct rather than their own.

After the raid, Gellix followed the Horde route into Thousand Needles. At Fizzle & Pozzik’s Speedbarge, he encountered Corvo and Tinks before they knew he had been one of Bael’dun’s saboteurs. Gellix had no reason to hide it. In the wrong argument, he was fully capable of boasting that he had blown up the keep, adding that it had worked well and that Weezil’s failure to escape was unfortunate. That admission gave the rivalry a far more personal grievance without making Weezil a person Gellix had loved.

Thousand Needles

At the Speedbarge, Gellix handled the Horde pyrite and fake-gold plan in the negotiations with the centaurs controlling the nearby oil field. Corvo and Tinks pursued the Alliance brazier objective and uncovered the fraud, but the centaurs denied both factions the concession they wanted. Gellix returned to the barge ready to call the Alliance effort a failure, even as the gnomes made the same claim about his.

When diplomacy failed, he worked with the Horde drilling crew during the Thousand Needles Oil Field Dispute. Their rig operated close enough to the Alliance machine for each side to see the other and trade harassment, but not so close that casual rifle fire could settle the contest. Gellix could take an opportunistic shot when he thought it safe, then insist he knew exactly what he was doing when his own crew warned him about gunfire around an oil field. He was not willing to risk the drill, the oil, or a catastrophic fire merely to eliminate Corvo or Tinks. The immediate contest was factional; their personal history made it more dangerous.

Redline

The fall of Kezan ended Gellix’s brief Kajaro career but not his entrepreneurial identity. He treated the old company as effectively defunct, gathered a few surviving Kezan underlings, acquired enough capital for a leased Azshara site, and began REDLINE CO. ENGINEERING almost immediately. His adventuring became business development as much as personal opportunity: each campaign might yield contracts, salvage, designs, labor, suppliers, clients, political contacts, land, or a future expansion site.

Gellix learned that Undermine had survived, and recognized that a genuine cartel-scale rival needed a presence there. He refused to make it Redline’s only base. Azshara became the original company town and principal industrial headquarters; Redline later expanded to Bilgewater Harbor, Orgrimmar, Undermine, the surface of Kezan, Tanaris, islands, and other sites suited to extraction, engineering, or commerce. By the Undermine campaign, Redline was a serious power. It was newer than the established cartels, but Gellix could already be treated as a Trade Prince in practice by people prepared to acknowledge results.

He never scales the company by trust alone. Gellix returns regularly to inspect accounts, contracts, prototypes, and personnel; divides authority; sets managers against one another; controls information; and rewards loyalty generously when it becomes known. He also engineers apparent opportunities for betrayal, then sometimes claims credit for real opportunities that an employee independently refused. His senior people can know that many tests are bluffs and still never know which offer is genuine. Loyalty can earn autonomy, major projects, better facilities, restricted designs, lucrative contracts, a stronger voice in planning, protection in internal disputes, side ventures, or ownership. No one is ever formally told that they have passed their last test.

Redline’s expansion also explains why Tinks keeps finding him in neutral, engineering-heavy places. Gellix is not following the gnome. He is pursuing a contract, a supplier, salvage, a prototype test, a recruitment effort, or a new site for the company. Early on, he must handle that work personally. Later, Tinks may find a Redline operation and assume its owner is elsewhere, only to learn that the boss is in the back. On occasion the pattern reverses and Gellix arrives for business only to discover Tinks already there, to his equal irritation.

Krasarang

Gellix came to Krasarang with Agoro and served as one of the commander’s key specialists during the Horde battlefield campaign. The Dominance Offensive gave him the kind of work at which he is most useful: scouting, field support, and keeping pace with a fast-moving military situation.

Pandaria

He remained active through the Pandaria campaign without receiving one of Wrathion’s eight Celestial Artifacts. His absence from that small circle does not diminish his importance to Agoro’s operations.

Later Campaigns

Gellix remains active through the Siege of Orgrimmar, the goblin heritage campaign, and the later struggle for Undermine during The War Within. His growing Redline interests give each of those campaigns both personal and commercial stakes.

Relationships

  • Agoro - Krasarang commander he supports
  • Tinks - long-running personal rival since Mirage Raceway; Bael’dun and Frazzlecraz made the hostility personally bitter
  • Cogblast - Alliance adversary who led the Frazzlecraz reprisal and later encountered Gellix at the Speedbarge

Affiliations

Timeline

  • Classic Campaign - supported the goblin team at Mirage Raceway and began his rivalry with Tinks.
  • Late pre-Cataclysm - joined the Kajaro Trading Company shortly before the Kezan catastrophe.
  • Cataclysm - survived Kezan’s destruction and the Lost Isles exodus; entered the Horde with the Bilgewater Cartel.
  • Cataclysm - helped Gann Stonespire and Weezil Slipshadow sabotage the artillery shell that destroyed Bael’dun Keep; escaped before the detonation.
  • Cataclysm - followed the Horde route into Thousand Needles and encountered Corvo and Tinks at Fizzle & Pozzik’s Speedbarge.
  • Cataclysm - handled the Horde false-gold scheme during the Speedbarge negotiations, then helped defend a Horde oil rig long enough to recover a barrel of oil.
  • After Kezan’s destruction - founded REDLINE CO. in Azshara and began rebuilding toward Trade Prince-level influence.
  • Arrived in Krasarang with Agoro.
  • Supported Agoro as a key field champion or specialist during the Horde battlefield campaign.
  • Remained active in Pandaria without receiving one of Wrathion’s completed Celestial Artifacts.
  • Participated in the Siege of Orgrimmar.
  • Took part in the goblin heritage campaign.
  • Returned to Undermine during The War Within.

Hooks

  • Define Gellix’s exact operations in Krasarang Wilds.
  • Establish the incident that made his Mirage Raceway rivalry with Tinks personal.
  • Determine whether his pre-Cataclysm Argent Tournament and Icecrown activity becomes part of his established history.

Writings